Clark Lavery

Clark Lavery

Web, Games & Graphics Programmer

Giant Insects

Giant Insects

Ludum Dare 32 · solo, in 72 hours · 2015

Made solo in 72 hours for the Ludum Dare 32 jam, whose theme was "an unconventional weapon". You're lost in a cave full of giant insects, and all you have is a rolled-up newspaper.

  • A new cave every game. The maze, its stalagmites and the insects' starting places are randomised. You move a square at a time, and walking into an insect swats it.
  • Three ways to play: keyboard on a desktop, plus two modes added after the jam: looking around by turning your phone, and VR with a Google Cardboard headset.
  • Textures made at load time with Clarity, my image filter library: noise fields turned into the cave's rock and its normal maps, so the rock needs no texture images at all.
  • Three.js and WebGL, from 2015.